GRAPEVINE, Texas--(BUSINESS WIRE)--Apr. 17, 2009--
GameStop Corp. (NYSE: GME), the world’s largest video game and
entertainment software retailer, today provided a financial update on
its first quarter and fiscal year 2009.
Based on current retail trends and the strong sell-thru of new video
games released in February and March, such as Capcom’s Street Fighter
IV and Resident Evil 5, Microsoft’s Halo Wars, Sony’s Killzone
2, along with an exceptional launch of Nintendo DSi, GameStop is
reaffirming its first quarter comparable store sales guidance of flat to
+2% and earnings per share guidance of $0.40 to $0.42. Full year
comparable store sales guidance remains +4% to +6% and full year
earnings guidance is still expected to increase between +18% and +22%.
Note that guidance does not include debt retirement costs or merger
Headquartered in Grapevine, TX, GameStop Corp., a Fortune 500 and S&P
500 company, is the world's largest video game and entertainment
software retailer. The company operates 6,207 retail stores in 17
countries worldwide. The company also operates an e-commerce site,
GameStop.com, and publishes Game Informer(R) magazine, a leading
multi-platform video game publication. GameStop Corp. sells new and used
video game software, hardware and accessories for video game systems
from Sony, Nintendo, and Microsoft. In addition, the company sells PC
entertainment software, related accessories and other merchandise.
General information on GameStop Corp. can be obtained at the company's
corporate website: http://www.gamestopcorp.com.
This press release contains forward-looking statements within the
meaning of the Private Securities Litigation Reform Act of 1995. Such
statements may include, but are not limited to, the outlook for fiscal
2009 and beyond, future financial and operating results, projected store
openings, the company's plans, objectives, expectations and intentions,
and other statements that are not historical facts. Such statements are
based upon the current beliefs and expectations of GameStop's management
and are subject to significant risks and uncertainties. Actual results
may differ from those set forth in the forward-looking statements.
GameStop undertakes no obligation to publicly update or revise any
forward-looking statements. The following factors, among others, could
cause actual results to differ from those set forth in the
forward-looking statements: the inability to obtain sufficient
quantities of product to meet consumer demand, including Nintendo's Wii;
the timing of release of video game titles for next generation consoles;
the risks associated with expanded international operations and the
integration of recent acquisitions, including Micromania; the impact of
increased competition and changing technology in the video game
industry; and economic and other events that could reduce or impact
consumer demand. Additional factors that could cause GameStop's results
to differ materially from those described in the forward-looking
statements can be found in GameStop's Annual Report on Form 10-K for the
fiscal year ended February 2, 2008 filed with the SEC and available at
the SEC's Internet site at http://www.sec.gov
Source: GameStop Corp.